What does "First Meaningful Paint" mean in Web Performance?
Summary
First Meaningful Paint (FMP) was a web performance metric that measured when a page's primary content first became visible to users, not just when any pixels changed. It differed from First Paint and First Contentful Paint by focusing on meaningful content, and from Largest Contentful Paint (LCP), which replaced it in Core Web Vitals because LCP is more stable and easier to compute. FMP relied on heuristics that proved brittle and could be gamed through CSS or DOM order. The text also covers other performance topics. Responsive images use srcset to avoid downloading oversized files on small screens. Speed matters by human psychology: instant means 0.1 to 0.2 seconds, immediate is 0.5 to 1 second, user flow is 2 to 5 seconds, and attention span is 5 to 10 seconds. Key metrics include response time, throughput, error rate and concurrent users. Varnish caches pages as a reverse proxy. HTTP/3 uses QUIC for faster connections than TCP.
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Truthfully, this means the first part of the content rendered readable or viewable to the visitor. Depending on your content whether media or video or text you want to determine what the visitor should see first by why they searched your content. There are techniques you can use to provide the specific content to the visitor first rather than later if the loading is slower than you want. For example, it is best for a website like YouTube to deliver video content first before the description because that is what the visitor prefers. On news websites it is better for most to load the text first because the visitor wants the info first. It boils down to the priority of the visitor to what of the content they want to see first. Understanding this allows you to capture their interest then provide the rest of the content satisfying their needs.
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I used to get advice from Bluehost how to improve performance. Most of it was simply keeping my account clean of junk files. If you have an email account or accounts, those tend to fill up with spam and scams. And it can drown out real messages. If it says “unlimited” space, that does not mean to fill it up. You should have free space along with filled space for your web site files and applications. For coding design, look up best algorithms and arrangements of script code. I have seen that ads can slow down a page. Don’t put too many ads or third party content on pages that are for regular website business like login, registration and sales processes. I have accidentally clicked a hotel stay purchase ad that booked me at a wrong hotel. I was able to fix that at the hotel where I had planned to stay and was ...
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First Meaningful Paint (FMP) is a user-centric web performance metric intended to capture when the primary content of a page is visibly rendered and useful to the user. It aims to measure the moment a page appears to have meaningfully loaded, not just when any pixels first change. What FMP tries to quantify How it differs from related metrics How FMP was measured (practical notes) Why FMP fell out of favor How to approximate perceived meaningful paint today Practical recommendations Note on timeframe
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Images can be a quite sizable and can hinder performance if not optimised correctly. When opening a website on a mobile device with a screen width of approximately 375px, there is little point downloading 20 images that are 2000px wide. Its a waste of data and will cause the site to be slow to load. Therefore in order to optimise this, a series of different images are offered to the browser via an image srcset attribute and based on the CSS and device screen size the browser selects the optimal one to download.
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A modern web application has multiple layers which have their own rules of optimization. Lets consider a simple three tier web application and their possible optimizations (generic) Database Server application Client side
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Varnish a http accelarator and acts as a reverse transparent proxy. The first time a web user asks for a page, varnish passes the request to the backend server (eg apache). If the request does not have any session or cookie associated with them, the resulting page/file is cached. The next time a web user asks for the same page, the cached version is served. The cache can be stored either in the disk or in memory. Pros: Cons:
A typical scenario is varnish listening to port 80 for requests from web users and apache listening to port 8080 for requests from varnish at the backend.
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I have written many answers on this question which you can refer to. However, in principle it is like tuning a race car, in the sense that it is a complex piece of technology, and many details must be considered. This includes an appropriate spend on infrastructure (throwing more money at the problem is never the answer on its own, but also spending too little and expecting a quality product can be a barrier). It also includes skilled adjustment and testing of infrastructure, code, and content, paying attention to the diagnosis of any performance problems and identification of any standout problems. The work will take into account the amount of traffic, the type of traffic. No two apps are the same in terms of the mix of code features, infrastructure, and traffic profile. The work will also review the type and quality of denial of service protection and web application firewall which has been bought in from a specialist provider—since malicious traffic is one reason for bad performance.
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Web performance is very critical for e-commerce, media and streaming web apps. One questions they always have in back of their mind is "How fast should my site load?". A recent article by Denys Mishunov at Smashing Magazine that looks at this question from a completely different perspective – human psychology – that is a nice rule of thumb when considering your site's load times. Within his analysis, he breaks down time into four categories: 1. Instant (0.1-0.2 seconds) is when there is no perceptible "lag" in response. For example, when clicking a button on a website, the button should depress instantly to mirror the pressing of a button in real life. So the website owners are very much working not to fall under the Attention Span where user will disengage.
2. Immediate (0.5-1s) is the time a user expects a reaction but not necessarily a response. A prime example would be the acknowledgement (a nod, perhaps) that you are hearing someone when they are talking to you.
3. User Flow (2-5s) is the time when the person is most likely to experience "concentration, absolute absorption in an activity and deep enjoyment." Delivering information within this time frame gives it the best chance of being consumed.
4. Attention Span (5-10s) is the time a user is increasingly likely to become distracted and disengaged.
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Testing the performance of your website or application allows you to identify issues and improve the overall performance, which can lead to an improved user experience and increased revenue. There are many common issues that performance testing can uncover, such as bottlenecks. Which web performance metrics matter? Improving your website's performance begins with taking some measurements, but measurements are not the same thing as metrics. What's the difference? Measurements refer to specific data points, such as the number of seconds it takes to process a request. Metrics are what is actually being measured. Here are some metrics relevant to performance testing:
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Web performance has traditionally been measured using the load event. However, while load is a well-defined period in a page's lifecycle, it does not always match with anything the user is interested in. A server, for example, could respond with a minimum page that "loads" immediately but then delays retrieving content and displaying anything on the page until many seconds after the load event triggers. While such a page may technically have a quick load time, that time does not equate to how a user really perceives the page loading. Types of metrics There are several other types of metrics that are relevant to how users perceive performance. Given all the above types of performance metrics, it's hopefully clear that no single metric is sufficient to capture all the performance characteristics of a page.
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Consider this image: HTTP 1 gave us a single connection with which to load data. HTTP 1.1 gave us 2 connections (most of the web still uses this). HTTP 2 gave us multiple channel connections. HTTP 3 gives us an entirely new protocol: QUIC (Quick UDP Internet Connections). Before HTTP 3, all protocols used TCP which can stall on dropped packets. QUIC is a multiplexing protocol and does not (see QUIC documentation for an in-depth review). HTTP 3 is far more like websockets, in that it allows for server push, not simple request-response. You can create a connection and not have to deal with TLS handshaking for every single request. Here is a typical latency graph for the various layers: And here is a link to where and how it can be used: HTH

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There's a interesting post today (2/1/11) on "A Practical Guide to Varnish" in the Factual Dev Blog - http://devblog.factual.com/practical-guide-to-varnish. (disclose, I work here) Here's the opening section: Varnish is an open source, high performance http accelerator that sits in front of a web stack and caches pages. This caching layer is very configurable and can be used for both static and dynamic content. One great thing about Varnish is that it can improve the performance of your website without requiring any code changes. If you haven’t heard of Varnish (or have heard of it, but haven’t used it), please read on. Adding Varnish to your stack can be completely noninvasive, but if you tweak your stack to play along with some of varnish’s more advanced features, you’ll be able to increase performance by orders of magnitude. Some of the high profile companies using Varnish include: Twitter, Facebook, Heroku and LinkedIn.